I have found the custom controls programming to be quite buggy. In the case of the servo motor above being multiplied by 0.8, instead multiply it by minus 0.8. You can reverse the direction of a motor or a servo by adding a multiplier to the command block, and multiplying by minus 1. You can tweak this 0.8 figure up or down to give you as much steering lock as possible before the motor is mechanically blocked. You can resolve this issue by adding a 0.8 multiplier to the servo command block, so the motor will stop before being mechanically blocked. However, when you play with the model I have found the servo tries to steer too far on full lock, which causes the motor to bind and remain stalled drawing too much current from the hub and slowing everything down. ![]() ![]() When you are setting up a servo motor, like for steering for example, the program starts and does it's calibration step. I'll start with a couple little tricks I have found. This is not a thread for critiquing powered up, but about making the best of what it currently has to offer. Here we can share our tips and tricks, and our programs that we've made, kinda like the axle collection thread, and we can also request programs from the community as well. ![]() This thread is intended to demystify the whole custom controls thing in Powered up. I did a quick search and couldn't find a similar thread besides the control+ general discussion thread, so apologies if a similar thread already exists.
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